Virtual Design and Construction
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ABOUT THIS SITE

The ragVR website was produced and photographed in Second Life™.  Most objects consist of PBR textures created in ShaderMap and Substance Painter with all the mesh made in Blender. And of course, our old friend Photoshop had a hand in everything.

All work created and produced by RAG

©RAG2017

RAGVR


Site

This web site was produced and photographed in Second Life™.  Most objects consist of PBR textures created in ShaderMap and Substance Painter with all the mesh made in Blender. And of course, our old friend Photoshop had a hand in everything.

All work created and produced by RAG

©RAG2017